6 posts / 0 new
Last post
arthurcomment
Offline
Last seen: 1 year 2 months ago
Joined: 08/26/2017
Working with Opigno 2

Thank you for your great job. The new version seams very exciting.

Since there is no documentation yet, I have a question:

With Opigno 1 (Drupal 7), I used to make all my Interactive Contents first and then I added them in a Lesson (by "Manage questions"). So I could add a lot of questions (Interactive Content) easily. Now with Opigno 2 (Drupal 8) the process of adding Activities (Interactive Content) in a Module (Lesson in Opigno 1), even if more intuitive the first time you add an Activity, is very inefficient when you have a lot of similar Activities to add.

Is there a way to do it more efficiently?

axel
Offline
Last seen: 5 hours 55 min ago
Staff
Joined: 09/25/2013
Hi,

Hi,

You can do the same in Opigno 2.0

If your interactive contents don't exist, you can create them one by one without leaving the training creation interface (the creation is done in a sliding panel, and the training creation interface stays at the background). Once created the interactive contents are added to the module. 

 

If your interactive contents already exist, then you can simply choose the option to select an existing activity to add, and then check it:

But that's true that activities are in this case added one by one (you cannot check several to be added at once).

If you want to have a "package" of several activities added in one step, you can create modules (containing several activities) or courses (a course is a pack of modules) that you can easily reuse and add in the new trainings you are creating.

I hope that helps.

 
arthurcomment
Offline
Last seen: 1 year 2 months ago
Joined: 08/26/2017
Mass import Activities (formerly QUestions)

Generally I have a lot of questions (Activity) in a Lesson (Module): 15 to 20 -> (http://jeanpaulbouvet.xyz/opigno/node/512/take).

All my Interactive Contents are made by code (editing the file content.json of the h5p content), so with some macros, I can quickly build a lot of questions.

With Opigno 1 : I just had to create (or clone) Interactive content, to use the HTML5 CONTENT radio button "Transférer" and upload my H5P file (it was simplier without using the H5P hub), save and that's it. After that, in the Lesson (Module), it was easy to mass import all these Questions.

Now with Opigno 2 :

1 - I cannot upload H5P file without using H5P hub, it's not a problem but the process is longer.

2 - To add Activities in a module: I have first to know the kind of Interactive Content I want to link (1/2 CHOOSE AN ACTIVITY TYPE) then I have to search the Activity (2/2 CHOOSE AN ACTIVITY), I can not even select several.

And repeat this for every Activity. It's a bit longer.

arthurcomment
Offline
Last seen: 1 year 2 months ago
Joined: 08/26/2017
Possible by the path "/module/XX/activities"

I have tried your method by creating a new module with several activities and just discovered that by the path "/module/XX/activities" (where XX is the id of the module) we have something similar to the former version (Manage activities and Activities bank).

This way is easier. (Why have you hidden this access in menu ?)

axel
Offline
Last seen: 5 hours 55 min ago
Staff
Joined: 09/25/2013
Hi,

Hi,

This hidden interface makes things easier for your very particular use case, but we wanted to simplify the navigation for the majority of use cases. And in the majority of use cases we wanted a straightforward process making possible to select an existing activity or create a new one, and add it to the module, without leaving the context of the module you are created. We wanted to avoid the dissociation of activity creation and linking the activities to the module.

If this hidden interface can fit your need, then it's great.

Regarding your previous remark that it's required to first select the type of H5P activity before finding it, that's true. Once again, for the large majority of users knowing that it's a H5P content isn't important, what's important is to find or create a particular type of content. But we have a development in our roadmap that will fit your need ! We will indeed add an activity type "External package" that will make possible to load one or several packages (SCORM, TinCan, or H5P) and Opigno will detect the typologies of packages and automatically create the activities (or activities if case there are more than one). This way you could simply drag and drop all your h5p files and all the activities will be created.

James Aparicio
James Aparicio's picture
Offline
Last seen: 4 months 3 weeks ago
Staff
Joined: 10/30/2013
Activities can also be

Activities can also be created in the admin menu by clicking on opigno module on the top menu.

The clicking on Acitivities list and add.

That way you just create the activities not linked to anything.